![]() Recommended fork: RoadrunnerWMC/Reggie-Updated Newer Super Mario Bros. ![]() Original GitHub repository: Treeki/Reggie I haven't updated it myself since 2010, but there's a slightly scary amount of forks. Wii came out in 2009, I immediately decided to start building a level editor using the knowledge I had from the DS version.Ī few months of development led to Reggie!, which was built using Python and PyQt4 and was actually fairly decent. You can find the latest versions at his website, NSMBHD: Reggie! Level Editor I started learning C# in 2008 and rewrote it for a third time, creating NSMBe4 - which was honestly the first version that was actually usable, since it fully understood the level format and could also render the level graphics.Īfter a few releases, I made it open-source and eventually handed the project over to Dirbaio. It was pretty terrible, but better than nothing. In 2007 I created the first level editor for the first NSMB game (on the Nintendo DS). Here are various projects I've worked on for modding the New Super Mario Bros.
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